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Game chaos legion 2
Game chaos legion 2










game chaos legion 2

This rule is quite disruptive to the game's flow and feels noticeably artificial. Without the appropriate choice, certain enemies are near-impossible to defeat, or you realize too late that you need the double-jump ability with the Legion you left behind. Going into a level with the wrong Legion means that you exit, select the right one and go back. Being able to call any of them at your discretion would have created the possibility for more varied and creative challenges that currently don't exist. Foremost, I was dissatisfied being limited to only two Legions at a time. Contrary to outward appearances, the game is not a mindless hack-n'-slash.ĭespite my appreciation of the Legion system's deceptive elegance, I'm not saying there aren't problems with it. As a rule of thumb, being surrounded by five immortal swordsmen when wading through a sea of angry spiders is recommended, but it's sometimes more effective to go on unaided surgical strikes. I was confronted with seemingly impossible situations several times throughout play, but using this system for quick and constant tactical changes, the impossible became possible. In my opinion, this surprisingly sophisticated structure is indisputably Chaos Legion's greatest asset. So, the combat becomes not only a strategic balancing act of choosing between Legions, but also between when to use them and when not to. While employing them is vital to progress, there is a trade-off: when accompanied, Sieg's attack power and speed are noticeably diminished. Some are long-distance snipers, some act as shields, and others are more useful against certain types of enemies, present in both flesh and metal flavors. There are seven types of Legions, each with a different strength. The concept of using and managing Legions is a solid and promising one, clearly the inspirational core Chaos Legion sprang from. This Viagra-like effect aside, the Legions are primarily used as soldiers lending needed numbers to Sieg's one-man army. When equipped (up to two at a time), they enhance performance by granting special abilities sword-dashing and double-jumping to name just two. The hook setting the disc apart from similar efforts is the titular Legions. The story is a thin pretense irrelevant to the furious combat comprising the game's true identity. If this drama seems a bit convoluted, don't spend much time trying to sort it all out. This same malcontent also happens to be his friend, whose love Sieg killed for reasons shrouded in mystery. Possessing the ability to equip and command spirit-like beings called Legions, Sieg is on a mission to eliminate a man bringing about the apocalypse. Chaos Legion is Capcom's latest in its recent string of thumb-killers, and though I dare say it's more successful than the last few, it shares the same stunted scope and narrow vision that holds back its siblings.īorrowing more than a few pages from the Square Soft book of art design, Chaos Legion stars pensive swordsman Sieg Wahrheit in a barren, tech-noir fantasy world. That's not to say that an emphasis on action is bad-far from it-but their perspective is so tightly focused that they're excluding elements that would make the games more enjoyably rounded. They've always had the gift for fast, kinetic games (especially fighters), but lately they seem content producing shallow, repetitive action titles.

game chaos legion 2 game chaos legion 2

I don't know what's gotten into the water coolers at Capcom, but I find the major shift in their output to be somewhat disturbing.












Game chaos legion 2